Hi friends! Probably you know Richard and the Phaser team released Phaser 3.60 two days ago. It is the biggest release of Phaser until now. Also, the release date has an extra meaning, because it is...
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Hi! What a day! Finally, after months of planning the development of the new behavior-related objects, the Script Nodes are available to you! Today we are releasing Phaser Editor 2D v3.60.beta-2.,...
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Hi! Phaser v3.60 is an important and massive update to this loved framework. Richard Davey had been working on beta releases of v3.60 for months, and today, I'm releasing the first beta version of...
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Hi, This is my first post in 2023. Happy new year! This year I want to start making a sales summary for Phaser Editor 2D. A summary that I will make every year. I like transparency. I think it adds...
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Hi! This is a small summary of what I did in 2022, in relation to Phaser Editor 2D: Phaser Editor 2D in 2022 January Published the Phaser Editor 2D Marketplace. April New user properties: Scene Key...
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Hi Let's welcome the new Phaser Editor 2D License Manager! This service allows organizations to generate and manage their own licenses. Before, we supported organizations (educational institutions,...
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Hi! Update: v3.36.2 released with bug fixes. Today I'm releasing a small but significant version of the editor. This v3.36.1 allows the activation of licenses generated by the new Phaser Editor 2D...
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Hi, Today I'm announcing the new pricing for Phaser Editor 2D. Back in January 2021, I decided to lower the prices of the editor as a strategy for generating more income and making it accessible to...
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Hi! Let's welcome a new product: the uPhaserHelpCenter desktop app! It is possible that you knew about the Unofficial Phaser Help Center website. It is a web application for browsing the Phaser docs,...
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Hi! Black Friday weekend is over, but Cyber Monday week just started! And it is a new opportunity to get into Phaser & Phaser Editor 2D! Actually, in the past few days, I did a tutorial for...
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